In this series of articles, I will guide you through the process of designing a sandbox hexcrawl, illustrating each step with Chardauka, one of the continents of my world. Throughout these articles, I will cover both adventure content creation to populate the hexes and the worldbuilding elements that bring the setting to lif e. The other day I watched a YouTube video where its author reflected on a fairly common idea: that modern RPGs' obsession with story, with a tight plot, has displaced exploration and, in the process, has worsened the gaming experience compared to Old School approaches. The critique isn't off base. Many commercial adventures that put the story front and center end up becoming a very narrow rail from which players cannot deviate without derailing everything. Adventure paths are especially guilty: a succession of scenes meant to occur in a specific order, with very little room for the table to explore, make mistakes, or simply do unexpected things without...
This entry delves into a corner of Ezora, a fragment of my world’s lore that you can adapt to your game if you find it inspiring. Use this adaptable lore to enrich the story, characters, or themes of your own game world. Dahanya, The Flame that Renews, embodies the beauty of fire, the burning passion, the transformative purification, and the fertility that is reborn from the flames. In the Flaming Jungle, her influence manifests with special intensity during the period of activity of the pyrosequoias, when fires prepare the ground for a new life cycle. For her faithful, fire is not only destruction, but transition: that which reduces, cleanses, and allows starting over. As guardian of the rebirth cycle, Dahanya presides over the reincarnation of souls: when a body is returned to ash through ritual cremation, the soul is liberated to be reborn in a new body, purified by the flames and ready to continue its spiritual journey through multiple lives. She is the mother of Sulayra and t...