This entry delves into a corner of Ezora, a fragment of my world’s lore that you can adapt to your game if you find it inspiring. Use this adaptable lore to enrich the story, characters, or themes of your own game world. A sul'tar The Blazing Pact is one of the most unique civilizations in Chardauka, notable for its adaptation to a hostile environment and a rich culture forged in the volcanic depths of the island. It is a multiracial alliance bound by a shared fiery lineage, a common religion, and a shared culture that has evolved over centuries. However, it should not be considered a monolithic entity: members of these races often live and integrate into other cultures, while individuals of other races sometimes embrace the religion and traditions of the Pact, even becoming full members. This diverse society, primarily composed of the sul’tar (fire elves), say’tar (fire orcs), tievas (tieflings), and other fiery-lineaged minorities such as firenewts and fire genasi, traces its ...
In this series of articles, I will guide you through the process of designing a sandbox hexcrawl, illustrating each step with Chardauka, one of the continents of my world. Throughout these articles, I will cover both adventure content creation to populate the hexes and the worldbuilding elements that bring the setting to life. Let's design Garampur, the central city of the hexcrawl and base of operations for the PCs in our Chardaukan hexcrawl ! «I will now speak of the city of Zenobia and its remarkable features: though located in dry terrain, it rises on tall pilings, and its houses are made of bamboo and zinc, with many galleries and balconies set at different heights, supported by stilts layered one above the other, connected by rope ladders and suspended walkways. These culminate in lookouts crowned by conical roofs, water cisterns, weathervanes, and outfitted with pulleys, fishing lines, and cranes. [...] What is certain, however, is that when someone who lives in Zenobia...